Real-time, real-world 3D and 4D models from video
Our patent-applied technology enables real-time generation of 3D models not only of static objects, but also moving objects and events. Because in our world things happen!
The 4D video revolution
I-CONIC Vision AB is a new Swedish start-up company aiming to become the core of the 4D video revolution. In a 4D video you can move freely in the three dimensions of space, plus in the time domain. It is like a computer game where you move in an animated world – but with the exception that this a 4D model of the real world, created in real-time. You can enjoy it in real-time, we then call it 3DLive, or you can use it for replays or analytics afterwards.
This technology will reshape how video can depict the world! The TV world call the possibilities ‘free viewpoint TV’, and in the computer gaming industry some people are talking about ‘animated reality’.
I-CONIC’s 4D solution is based on simultaneous video from two or more drones, although it works also for videos from satellite, aircraft or on the ground. We have applied for a patent for 4D solutions based on moving cameras.
We’re planning to launch our first 4D software products in the second half 2020. But already early 2020 we will release our Video Stereoscope software, which transforms 2D video clips into 3D (stereo) video.
Let’s get techie!
Stereo pair from videos of a fire, filmed by two drones.
Each pair of time synchronized video frames from the two drones is matched and resampled to stereo/epipolar geometry in real time using GPU acceleration. Simultaneously, a 3D point cloud is generated.
With this new technology a field fire department officer will get a complete understanding on what going on at the fire site and also what it looked like minutes earlier and from any point of view; the security officer could get similar information about a crowd outside a football stadium; defence operators could get an improved understanding of what is going on at the other side of the hill; movie makers and advertisement producers would get new tools to create artistic works with; researchers can study natural events, like rivers/waves, trees, animals and other moving objects in ways that have not been possible before; and the general public could create their own 4D video clip mimicking famous scenes from “The Matrix”.
I-CONIC Vision AB * Stockholm, Sweden
Senior Developer, co-owner
The Video Stereoscope
Many, many years ago I was allowed to use the university’s old Wild B8S stereoplotter for different projects. It literally opened my eyes to the value of stereo viewing. In addition to the possibility of creating topographic contour lines, the identification of objects on the ground between the trees was very much easier through stereo viewing. Exact height measurements of individual rocks was suddenly possible.
Some people might remember the Viewmaster stereoscope, where you could watch pictures of tourist attractions in stereo. That was probably the most common stereoscopic instrument for the general public. Then came 3D cinema and VR glasses.
We are strong believers in the usefulness of stereo viewing also for many types of professional applications. Manual inspection, monitoring and measuring will benefit from stereo viewing. That is why I-CONIC is developing software to enable stereo viewing and measurement, primarily using video. We call it the Video Stereoscope.
The input data to the Video Stereoscope can be one normal 2D view from a moving video camera, or it can also be simultaneous video streams from two different video cameras. In either case the target is seen from different viewing angles.
To create a pleasant stereo view, the stereo pairs have to be processed through so-called epipolar resampling. All the processing in the Video Stereoscope is done in real-time, which means that it would be possible to use the technology in the field. For example, foresters working with a drone, could through their VR/AR glasses improve inspection quality or measure vegetation remotely.
I-CONIC’s Video Sterescope software modules will be released in the Spring 2020. If you are interested in integrating the technology in your own systems or services, please contact us.