Real-time, real-world 3D
from video and images
Why is 3D processing normally so slow – when it doesn’t have to be?
At I-CONIC we develop GPU-based software for real-time 3D reconstruction, primarily for time-critical operations.
We make it possible
3D modelling from multiple drones with synchronised video feeds makes it possible to create a 4D model – a time-dependant 3D model. Also moving and changing objects are then modelled. It is like in a computer game where you move in an animated world – but in a model of the real world , created in real-time. We prefer to call it Live3D.
As far as we know, I-CONIC is the first mover globally on real-time 3D modelling from drone video, and the application process to patent our concept started several years ago.
We make it possible through challenging some common practices in current photogrammetry:
- We use video.
- We are completely GPU focused.
- We combine advanced photogrammetric mathematics with computer vision.
- Metadata is not needed to create models (but of course for georeferencing).
- Our concept includes video from multiple and synchronised platforms, for example drone swarms.
We are creating actionable information through 3D models produced and visualised at video rate:
- Instant 3D models.
- Instant stereoscopic viewing, also from 2D video.
- Instant 3D measurements, also automatic.
- Can use video from different platforms: satellites, drones, aircraft, etc.
- Can be used for online remote monitoring and operations.
- Do not require expensive hardware.
- Complementing other technologies.